boardgame

SINS: The Deck-builder

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play SINS: The Deck-builder and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

Boardgames Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
1-6
90
BoardgameCard GameFantasy

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. SINS is a fantasy card deck-builder with a quick setup and gameplay, filled with a plethora of combos and tough choices throughout the game, in a small package. To win, gain power, give despair and resolve your dominance. Components 70 x SINS cards. 20 x Kosmos (starter) cards. 2 x Dominance cards. 5 x rules cards. 3 x misc. cards. Setup Each box supports 2 players. Use multiple boxes when playing with more than 2 players. Deal 10 Kosmos (starter) cards to each player. This is their draw pile, placed in their play area. Give each player a Dominance card and place it with the Cortadoo logo facing up. Shuffle all Sins cards together face-down, from the box sets of your choice. Place the cards in the center of the table to form the Realm. Each player draws a card from the top of the Realm. The highest card-number is the active player (repeat if there is a tie). Destroy these cards. Destroyed cards are placed back in the box. Then, draw 5 cards from the top of the Realm, into the center of the table, face-up. All players draw 5 starting cards into their hand from their draw pile (this is their hand limit). The active player starts the game and takes their first turn. How to win When a player reaches two dominance, that player wins the game and the game ends immediately. You get dominance by resolving opposing despair in the Status phase, and you give despair by attacking your opponents in the Attack phase. The Dominance card in front of each player has numbers from zero to three. If you’d like to play a longer game, you can optionally play until a player reaches three dominance. For a short (coffee break) game, play for one dominance.

Random Games

Vs. System 2PCG: H.A.M.M.E.R.

Long Fen Dao

Hunter's Gyre

Aventurisches Pandämonium

Spielkartenset Schätze & Kostbarkeiten 2

Shadows of Brimstone: Takobake Samurai Enemy Pack

Archiv des Wächterbundes II

Deluxe-Markerset Rage und Ambition

Tragedy of the Commons

Plot Points