Sigurd's Island
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Publisher's blurb: Ghosts of Saltmarsh introduced Sigurd "Snake Eyes" - now find out who he really was! It is revealed Sigurd had his own island. Explore Sigurd's home port in this 4 to 8 hour adventure. See what plots he had underway and discover his true agenda. Learn about the rest of his fleet, the residents of his island, and other guests that reside there. The clues left on the Sea Ghost were just the beginning. Sigurd was up to so much more. This adventure is presented as APL 6 (adjustable) and is intended to fill a level gap left in the Ghosts of Saltmarsh hardcover book. It ties into several items found on the Sea Ghost and extends the backstories of many of its characters.