boardgame

Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865

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Expansion

Expansions

The Compleat Fondler: Eighteen Scenarios for Sharp Practice The Compleat Fondler: Eighteen Scenarios for Sharp Practice
Terrible Sharp Sword: A Supplement for Gaming the American Civil War with Sharp Practice Terrible Sharp Sword: A Supplement for Gaming the American Civil War with Sharp Practice
With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780 With Fire and Sword: Skirmishes and Battles in South Carolina June to August 1780
This Land Divided: Skirmishes and Battles in Wilkes County February and March 1779 This Land Divided: Skirmishes and Battles in Wilkes County February and March 1779
Dawns & Departures: A Campaign System for Sharp Practice Dawns & Departures: A Campaign System for Sharp Practice

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Game Details

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2-6
120
BoardgameMiniaturesWargameBookAmerican Civil WarNapoleonicPost-napoleonicAmerican Revolutionary War

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Game Info

Description

Sharp Practice are large scale skirmish rules, designed for between 30 and 120 figures a side, with players taking the roles of heroic leaders of the black powder age. Hornblower, Flashman, Sharpe, Bolitho, all can lead their men into battle with these much heralded rule set. The rules are written with an emphasis on the Napoleonic Wars but include rules the will allow them to cover almost any conflict between 1750 and 1860. In the literary genre, Sharp Practice sees the enlisted men operate in groups of up to a dozen figures, with the key leaders adding their character to the action. Groups of men may be combined into formations and the rules contain a guide to using small unit Napoleonic drill in your games. The rules are suitable for figures from 15mm to 40mm in size and will work with any basing system you like.

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