Second Story
Game Info
Any housebreaker can fill a sack with monogrammed silverware, but a spoon only shows a robber's skill when it's next to something else - maybe a gold broach, a china cup, or a set of false teeth. The real professional pilfers with variety. Players are house thieves in Jacynth, trying to prove their skill as mighty yeggs. Each turn of the game is one night of burgling. As a player fill up their bags with loot, they always have the option of going to one more house. If detected, though, a player must drop their bag and flee - which means losing anything they had collected that night. This game uses the basic Decktet, two ten-sided dice, and a set of Decktet suit chips.
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