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Second Front

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Description

It's a frozen day in hell across the plains just west of the Don River. You and your fellow Soldat's are dug in here in defense, peering out to the east. Little more than a year ago, you were marching towards Moscow, singing songs, but that dream is over and you know it. Every day since has been a battle just to stay alive. Suddenly you hear a large cheer to the front of you, another frenzied attack by the 1st Guards. They advance over the bodies of their comrades that lay motionless and frozen in the snow from the previous day's fighting. The MG-42 positions to the left and right of your position open up and bodies begin to fall out in front of you. You frantically rack the bolt on your rifle, select targets, and fire. Then the roar of T-34's and KV-1's increases behind that 1st frantic wave. Will the Pak 40's beat them back? You pray as you slam another clip into the top of your Mauser and continue to fire as the snow begins to fall amid the chaos... Welcome to SECOND FRONT A tactical, turn-based, squad-level, singleplayer war game that is very unique. Something that has been needed in the computer wargame community for at least 25 years. Prepare yourself! Embark on the next chapter of tactical World War Two wargaming in the 21st century! Features, Turn-based play (I go/you go) Consists of phases in the following order...Move/fire phase, Fire Phase (defending player), Advance phase, Melee phase, Rally phase. At this point, the sequence repeats for the next player. An order of battle representing the armies of Germany, the United States, and the Soviet Union from 1939 to 1945. (New nations possibly added in expansion modules at a later date) Every important Tank, Tank Destroyer, Assualt Gun, Half-track, Truck, Jeeps, AT Guns, Howitzers, Mortars, support weapons, and Infantry squad type, including crews are carefully represented. On board artillery is modeled. Air support is modeled-Watch aircraft divebomb and strafe targets from a unique perspective inside and out of the cockpit! Radio requests for artillery are modeled Fire mechanics and spread by wind drift. Units panic, get pinned, and route under fire, requiring leaders to rally them. Tank crews bail from knocked-out vehicles. A unique and beautiful art style. A very powerful map and scenario editor, create your own maps, campaigns, and missions! Workshop support so players can upload their maps, campaigns, and missions so they can share their creations with the public. and much more! The complexity of SECOND FRONT will appeal to both the novice and seasoned veteran wargamer! Website: https://www.secondfront.games/ Game availble on Steam here... https://store.steampowered.com/app/1148490/Second_Front/

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