Scion Player's Guide: Saints & Monsters
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From publisher blurb: Discover what lurks in the hidden corners of myth. There is more to The World than the children of the Gods — more than Heroes and Demigods. Legends speak of stranger things; of mortals who challenge the very Gods themselves, or who see Fate’s invisible workings laid bare; of creatures of every kith and kind who still dwell, here and there, alongside humanity; of sorcerers who tamper with things they should not, tempting the ire of the Gods with their hubris; and of the children of the Titans, whose inhuman ichor burns away at their very humanity. What tales will you tell of such wonders? Scion: Origin and Scion: Hero are required to use this book, although Scion: Demigod and Mysteries of the World are useful additions. Scion Player’s Guide — Saints & Monsters contains: Two new Callings: Outsider and Shepherd! Expanded rules for playing Saints, Prophets, and Denizens! Full rules for playing Sorcerers and Titanic Scions! Edges, a new character creation system, and new takes on the Storypath system!