Scary Seeds Collection 03
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From publisher blurb: Dear fiends - er, friends: Are you running a game of Call of Cthulhu, Monster of the Week, Shadow of the Demon Lord, Silent Legions, or something similar? Sometimes you need a quick story for your players. Not a complete campaign, or even an adventure, but something you can modify to fit your table. You need a Scary Seed. DRP Scary Seed Collections feature at least two different ideas complete enough to build a session around, yet open enough that you can add/change details, and make it your own. Use them as-is, flesh them out, or use just the description as the base of your own adventure. This system-agnostic collection includes seeds that can be set in any location or era: A prisoner at a coastal prison claims his guards will sacrifice him to an evil diety in the flame of a lighthouse. Can the party dismantle the cult? Marcellina is an eccentric. She asks the party to help her find a book of spells. What does she have in mind? An ancient town was destroyed in a war a century ago. A gargoyle perched on a church, and a graverobber, want the monsters haunting the churchyard destroyed.