S.E.U.I.S.
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From the Publisher's Catalog "S.E.U.I.S.?" Yes, "soos," as in "Shoot'Em Up In Space." Before our clever title gets you all excited to start a space slugfest, we'd like to tell you that this isn't just your ordinary shoot'em-up-in-space game. First, you have to build your ships from a choice of six prototypes to form squadrons, and then make enough squadrons to form a fleet. Second, we've put lots of planets around; some are yours and others you have to conquer. Planets that you conquer along the way can be used to build up your reserves for reinforcements. Finally, S.E.U.I.S.* is a game within a game. There is the grand strategic game of fleet against fleet, with all its challenges of planning and deployment. But when actual ship-to-ship combat occurs, we give you true arcade action that demands quick reflexes and a sharp eye to really - you guessed it - shoot'em up in space! By John Lyon