RPG

Runes of Memory

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Publisher blurb: Argothar Téwaz put his tools back in place. His callous fingers ran tenderly across the anvil, he knew this was the last time he’d ever see it. The thuul closed his eyes and thought about all the marvellous armours and weapons he had crafted in his smithy, deep within Voronoy-Kefas, and sighed. Then he turned to the beautiful Murgla resting upon the anvil, his masterpiece. The Mittraka-inlaid runes gleamed in the dying light from the Logi furnace, runes he had crafted and empowered, runes holding fragments of his own memory. He closed his eyes and ran his fingers for the final time across the Murgles, feeling the holy power held within the runes. As he opened his eyes again, the shadows in the smithy deepened. It was on the move. The Hunter. And Argothar was the only prey left in Voronoy-Kefas... Runes of Memory is an official campaign for Trudvang Chronicles, which will take the player characters across the Stormlands and the Oster Sea in search of a lost dwarven kingdom, Voronoy-Kefas. The Campaign Ages ago the dwarven kingdom of Voronoy-Kefas became hit with a terrible plague of madness. As thuul Argothar Téwaz was also hit by this curse, he crafted a mystic rune and bound a part of his soul in a marvelous Murgles, hoping that one day a dwarven hero would come along and be able to unlock the Murgles' secrets. After being attacked by goblins the adventurers discover the Murgles of Téwaz. Seeing it has unknown runes a Thuul is needed to interpret them. At the same time the bearer of the Murgles starts to have vivid dreams of grand caverns, great furnaces and dwarven smiths at work. As the adventurers learn about the Runes of Memory, they start to get leads as to where to find Voronoy-Kefas, the lost dwarven kingdom. Their mission to find the kingdom takes them far and across dangerous lands and open seas. Once they find the secret entrance, they will find that the old kingdom is the home to skeletons and an intangible demon. To reclaim the kingdom and discover what happened to the dwarves in Voronoy-Kefas, the adventurers must face the demon along with their own darkest fears and nightmares. Only the most brave and clever heroes can prevail and help restoring Voronoy-Kefas til its former glory.

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