Run the Guns
Game Info
Miniature wargame rules for naval actions in the American Civil War, intended for 15mm scale figures and miniature ships but also usable with 10mm and, with some record keeping, 1/600 or smaller ship miniatures (with player-provided movement/range conversions). Rules cover armored vessels, steam and wind-powered ships, submarines, ramming, ship vs. fortification, and boarding actions. Leadership, crew quality, various weight of guns, damage control, grounding, fires, about 14 pages of rules and a two-sided removable card with game tables.
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