Rugged Ranger Archetypes
Game Info
From publisher blurb: Take a Walk on the Wild Side! Now on its fifth edition, the world’s oldest roleplaying game presents a number of exciting options to allow players to customize their characters. It seems like just about every class in the game gives players a major choice that can heavily alter the way their character operates, such as a barbarian’s primal path, a paladin’s oath, or a warlock’s pact. While the core rules give every class a handful of these options to choose from, and additional supplements from Wizards of the Coast have provided a few more here and there, there’s no doubt that there’s plenty of room for more of these options to provide you with exciting new approaches to each class, which can give you a some new tricks, allow you to represent flavorful ideas and concepts that had no support previously, or completely turn the class’s basic role on its head. The Advanced Options series is here to give you those new options. This installment focuses on providing new options for ranger characters, in the form of three new ranger archetypes. Learn to live off the land as a pioneer, gaining abilities that allow you to better handle harsh terrain, and use local herbs to create remedies and poisons. Take down your foes from afar as a marksman, specializing in a wide array of specialized archery tactics. Form a bond with the fey as a mystic warden, gaining a fairy familiar and access to powerful natural magic. Take your game up to the next level with our advanced options for fifth edition today!
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