boardgame

Rove

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Overview
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1-4
120
BoardgameFantasyExplorationFightingAdventure

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Description

Ah, another Rover! Another pilgrim of change and purveyor of death who seeks to wrest the fate of Chorus away from the untamed wilds. Or will you perish in the wilds like the generations before you? Welcome to Rove, an immersive dungeon crawler without the dungeon. This 1-4 player, high fantasy, adventure is set on Chorus, a wild and vibrant planet full of all manner of creatures and critters, flora, and fauna,.. that all want to kill or eat you. Take control of a Rover, a member of a loosely-formed collective of sojourners and adventurers, whose goal is to keep Chorus’s fearsome beasts at bay so that its people can try thriving rather than just surviving. Players will adventure through a multi-path campaign filled with narrative choices and consequences that will affect both individual adventures and the state of the world–but beware, paths left behind don’t fade away. Ignored threats will linger and fester until they evolve into something else entirely. Along the way, players will unlock new skills, equipment, and classes as they fight for survival in strategic turn-based combat. Adversaries will not stand idly by, though, and let Rovers traverse Chorus without hindrance. A unique behavior table will dictate how adversaries react based on the state of the encounter. This extra dimension of gameplay demands more careful consideration from the players but without increasing upkeep. And Rove’s inspired skill card mechanic makes learning the game easy but provides complex strategic decisions for even the most veteran of players. Master these mechanics and it might just be enough to turn the chaotic tides of nature on Chorus. Come, Rover, leave the tombs and catacombs behind, and explore the vast frontiers of a beautiful but dangerous world.

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