Rommel in Africa
Game Info
From the application's "About" file This game is a classic hex and counter game converted for Android. There is a map of North Africa divided into hexes. Each hex can be controled by one of two players: One player represents the Italian (and later the German) forces, while the other represents the British Empire forces. Each player has a number of combat formations (units) which they may move around the map in an attempt to win the war. Units have a name designation at the top, a symbol representing the unit type in the middle, a combat strength in the lower left and a movement rate in the lower right. Victory can be achieved by capturing more objectives than the enemy - a major victory if you capture them all: Objectives depend on the scenario, Allied objectives are shown by green circles, Axis by yellow, while a joint objective is both colors. The Full version has eight scenarios: 1. Italian invasion 1940. 2. Rommel arrives 1941 and storms across the desert, but cannot take Tobruk. 3. Operation Crusader - Rommel is defeated and Tobruk relieved. 4. Gazala - Rommel's masterpiece. 5. Mersa Matruh - The pursuit of the 8th Army into Egypt. 6. First Alamein - Auchinlek halts Rommel. 7. Alam Halfa - A desperate last throw of the dice. 8. Second Alamein - Montgomery annihilates Rommel. All games can be played 2 player or as either side against the computer/phone/tablet. The demo version has 1. and 3. above and is free.
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