RPG

Rise of the Genie Lords Part 2

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Publisher's blurb: A pair of tomes are all that's needed to bring the genie lords Calim and Memnon back from their prisons in the Elemental Planes. It's up to you to destroy them so they don't fall into the wrong hands. Your journey will take you to the City of Memnon, on the northern borders of Calimshan, through the ruins of Memnonnar, to the City of Brass on the Elemental Plane of Fire and finally to the Great Conflagration, the only place where the tomes can be destroyed. This is the second in a series of adventurers that will take you on a quest to prevent the genie lords of old from returning and reclaiming the country of Calimshan. Are you ready for the second part of your adventure?

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