boardgame

Rapid Fire! Able Archer 83-84

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'Core game'

Core Game

Rapid Fire! (Second Edition): Fast Play World War Two Wargames Rules Rapid Fire! (Second Edition): Fast Play World War Two Wargames Rules

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Game Details

Overview
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2-10
240
BoardgameexpansionMiniaturesWargameModern WarfareBookExpansion For Base-game

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Game Info

Description

Rapid Fire! Able Archer 83-84: A Cold War rules adaptation for use with Rapid Fire! Modifications to Rapid Fire!: Tank and Anti-Tank firing. (D6 roll changed to a D10), Addition of Anti-Tank Guided Weapons such as TOW, Sagger missiles, Air support works which is listed in the Aircraft Sequence of Action, Rules for special artillery munitions, counter-battery fire and new tactics, new vehicle stats for IFVs (Warrior, Bradley and BMD-2) and tanks, Cold War scenarios, two quick reference sheets that incorporate the rule changes. These rules also work perfectly well for the Arab Israeli wars of 1973 and the Invasion of Lebanon in 1982.

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