Play
Board Game

Quick 6 III Scenario Pack

Expansion Of Advanced Squad Leader

Empty Star Empty Star Empty Star Empty Star Empty Star (0) GO User Rating

Where To Play

Find gamers to play Quick 6 III Scenario Pack with online or offline and make friends

House
@ Offline
Arrow
Person
0 Players at Gamers.Online
Arrow

Gamers Who Play This Game

No gamers found :(
To Find More Gamers

Matches at Gamers.Online

No matches found!

Conquer Quick 6 III Scenario Pack GO World-Rank #1

Make each of your games in Quick 6 III Scenario Pack count, gain GO XP and be #1 in your favorite Board Game. Start now and create your Gamers.Online CV!

Other Expansions

Next
Previous

Cookies

We use cookies and other data for a number of reasons, such as keeping FT Sites reliable and secure, personalizing content and ads, providing social media features and to analyze how our Sites are used.

Cookies

Cookies

We use cookies and other data for a number of reasons, such as keeping FT Sites reliable and secure, personalizing content and ads, providing social media features and to analyze how our Sites are used.

Cookies

Game Details

Overview
Thumbnail
Person 1 - 2
Clock Unknown
GO World Ranking
Coming Soon :)
Game Info
Third pack of six short Advanced Squad Leader tournament scenarios. These were designed for the 2020 West Coast Rumble. Q13 – One Last Attempt – Dom Bütgenbach, Belgium, 22 December 1944: Game Length: 5½ Turns; Board q; Americans: 5½ Squads, 2x Leaders, 2x Machineguns, 3x 60mm mortars, & Bazooka; vs. Germans: 6x SS-Squads, 3x Leaders, 2x Machineguns, & JdgPz IV/70; Estimated Playing Time: 2 hours 21 minutes Q14 – True to Form – The Factory, Carroceto, Italy, 25 January 1944: Game Length: 5½ Turns; Board 71; Germans: 8x Squads, 4x Leaders, 2x Machineguns, FT, 2x DC, & 2x StuG 75/34(i); vs. British: 5x Squads, 2x Leaders, 3x Machineguns, & PIAT; Estimated Playing Time 2 hours 38 minutes Q15 – Mantes Meet Up – Mantes-Gassicourt, France, 27 August 1944: Game Length: 6 Turns; Board 10z; Americans: 11x Squads, 4x Leaders, 6x Machineguns, 2x Bazooka, & 3x M5A1; vs. Germans: 11x Squads, 3x Leaders, 4x Machineguns, & 2x StuG IIIG; Estimated Playing Time: 3 hours 26 minutes Q16 – Defence of St. Oedenrode – St. Oedenrode, Holland, 17 September 1944: Game Length: 6 Turns; Board 59; Americans: 5x Squads, 2x Leaders, 3x Machineguns, 60mm Mortar, & Bazooka; vs. Germans: 10x Squads, 3x Leaders, & 3x Machineguns; Estimated Playing Time: 2 hours 31 minutes Q17 – Absorbing the Thrust – Furnes, France, 28 May 1940: Game Length: 5½ Turns; Board 10z; French: 8x Squads, 3x Leaders, Machinegun, & 3x H35; vs. Germans: 6x Squads, Gun Crew 2x Leaders, Machinegun, 50mm Mortar, ATR, & 2x 3.7cm Anti-Tank Gun; Estimated Playing Time: 2 hours 50 minutes Q18 – Seize the Crossroads – Briqueville, France, 29 June 1944: Game Length: 5½ Turns; Board 17; Germans: 5x Squads, Gun Crew, 2x Leaders, 2x Machineguns, 75mm Infantry Gun, & Fortifications; vs. Americans: 12x Squads, HS, 3x Leaders, 2x Machineguns, 2x 60mm Mortars, 3x Bazookas, FT, & 3x DC; Estimated Playing Time: 2 hours 32 minutes Each scenario is played on half a map board with a handful of counters per each side; these scenarios are fast, with a limited amount of SSR, to ensure minimum set up time and maximum game time. -description from publisher's website

Cookies

We use cookies and other data for a number of reasons, such as keeping FT Sites reliable and secure, personalizing content and ads, providing social media features and to analyze how our Sites are used.

Cookies

Cookies

We use cookies and other data for a number of reasons, such as keeping FT Sites reliable and secure, personalizing content and ads, providing social media features and to analyze how our Sites are used.

Cookies