boardgame

Pyramid Arcade: Sandships

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play Pyramid Arcade: Sandships and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

'Core game'

Core Game

Pyramid Arcade Pyramid Arcade

Matches

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
2-4
30
BoardgameexpansionTerritory BuildingScience FictionAbstract StrategyExpansion For Base-game

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

Sandships was initially offered as the Looney Christmas surprise for 2016; however, it also has pricing for individual sale. Description from the packaging: Set a thousand centuries ago on Mars, Sandships is a conquest game by Andrew Looney. It was designed to be an add-on to Pyramid Arcade, but can be played with any Looney Pyramids and some six-sided dice. RULES The goal is to control three cities (circular spaces on board [but not including one's home city]) by arranging a stack of one's pyramids whose pip count is higher than every other players' stack (including dead ones) on that space. SET UP: Each player gets three trios of pyramids, one color to a player, and pick which corner space to place their starting stack (called a spire, in tree formation) on. Spare pyramids are kept in a bank next to the player. Black pyramids are used to represent dead cities: unused spaces during set up and the remaining spires of players removed from the game. In a four-player game, the central space is a dead city (with its own spire). In two- and three-player games two opposing corners are dead cities. PLAY: On one's turn roll the three dice and perform the three actions in any order. The options are: Transform: take a piece from one's spire and turn it into a sandship by placing it on its side in a city's port (triangular notch in circle); or, turn or add a sandship into a spire of yours in another city. Build: add a piece (using the smallest pieces first) to your home spire. Unfurl: replace a sandship with the next largest piece. Move: move a sandship to another port, either in the same city, or travel to a port of another city in the same zone. If there is already a sandship there of a smaller size it can be pushed to the next port in that city. Zap: remove a smaller piece from another player's spire using your sandship docked in that city. Wild: choose any of the other actions to perform. If you roll two-of-kind, one is treated as wild. If three-of-kind, two become wild with a bonus wild action. If an action cannot be performed treat the roll as wild. If a player's home spire is completely zapped away all that player's sandships are removed and any of that person's spires in other cities are replaced with black pyramids.

Random Games

Lost Worlds: Dino Fight Series – Allosaur

Glory to Rome: Promo Cards

Combat Mission: Afghanistan

South Surfers

Paper Zombie

Trivial Pursuit: Food & Drink – Bite-Size

Мисс Русская ночь

Batman Returns (SNES)

Боец

Steel Thunder