Pillars of the Storm
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From publisher blurb: When a magical storm passes through the land, the strikes of lightning stand in place rather than fade away in a flash. Scholars and mages try to discern the source of this strange phenomenon, and seek help with removing them before they cause any serious harm. This is a short, system agnostic adventure for any fantasy roleplaying game. It is designed to be played in a single session, or perhaps in a few short sessions. The adventure contains a central plot hook, a series of detailed NPCs featured in the scenario, instructions for setup and establishing the scene, a progression of scenes accompanied by GM guidance, and a conclusion with suggested adventure rewards and plot threads that can be further developed. Maps and other reference material are included to help run the adventure. The document is a printer-friendly black and white, for ease of use in print as well as digitally.