Pecunia
Game Info
User summary: In Pecunia, players are competing to gain as many points as possible in a world of worship, starvation and struggle. Players start with a hand of 5 cards depicting characters. Each turn, a player plays one of his characters onto an event (worship, starvation, sabbath or war), or decides to take all the individuals on one specific event, to his population. Taking the individuals on an event will quicken the possibility of that event ocurring. Each time an event happens, players will score points for different individuals in his population, or lose individuals, all depending on what event triggered and what his population looked like. The player with the most points after a certain amount of rounds wins the game.
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