RPG

Nothing Ventured, Nothing Gained

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play Nothing Ventured, Nothing Gained and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

RPG Games Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
-
Unknown
RpgitemScenario / Adventure / Module

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

From the publisher's website: A Pathfinder Society Scenario designed for 12th level characters (Tier 12). In the secret upper levels of the Pathfinder Society’s headquarters, you must survive the deadly defenses laid in place by the masked Decemvirate and save one of their number from an assassin’s blade. Nothing Ventured, Nothing Gained is the fourth and final scenario in the Tier 12 Eyes of the Ten campaign arc and is the sequel to Pathfinder Society Scenario #2-05: Eyes of the Ten-Part III: Red Revolution. This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

Random Games

Player's Guide to Clerics and Druids

Player's Guide to Fighters and Barbarians

Halls of the Mountain-King (d20 3.5 Version)

Baby's Coming Bingo

Blue Sea / Blue Sky: Aerial Combat in the Mediterranean Theatre, 1940-1943

DragonMech

Gamma World Game Master's Guide

The Kin-strife

City Sourcebook I: NPCs

Out of the Vaults