Not Measured in Years
Game Info
From the introduction: This is a game about the growth of human civilisation, the moments and locations that contribute to progress, how we contextualise ourselves in terms of our past, how we use those lessons to advance ourselves, and what we choose to preserve. This is a game about the amalgam of human progress, how stone age discoveries are still relevant today, how the cradles of civilisation formed in prehistory affect even the most modern of advances, how culture across the world exists in some ways determined last year and others determined ten thousand years ago – sometimes in the same place.
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