Nosferatu the Vampyre
Game Info
From cassette inlay Nightfall. The deadly enchantment begins. Will you live to see the dawn? Fight a desperate battle to save your soul from the vampyre's bloodlust. Your enemy's power is subtle and mysterious, his strength never-ending. There is only one way to bring Nosferatu's reign to an end. There are three parts to your struggle to overcome the Vampyre: DRACULA'S CASTLE You are Jonathan Harker, an innocent employee of the estate agent Renfield. Count Dracula wishes to buy a house in your home town, Wismar. You have been sent to his castle to complete the sale, only to discover the Count's true identity - he is a Vampyre! Now you must act fast to protect yourself and the inhabitants of Wismar from his power. If Nosferatu moves into the house he could soon take control of the whole town and turn the innocent inhabitants into vampyres! You left the deeds to the house on the dining room table, but they have disappeared. You must find them and escape as soon as you can. Nosferatu is most dangerous at night when the castle doors are locked. You cannot escape until the light of day, when the Vampyre lies low. Meanwhile you may have to contend with vampyre beasts, plagued rats, and hallucinations created by Nosferatu for your confusion. You can find weapons and objects to aid your survival, but fighting the evil beasts will sap your energy.
Matches
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