RPG

Non-Adventuring Activities

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An Explanation on how Non-Adventuring Activities work From the introduction: Characters interact with the world of Pekal in many different ways, not just through module play. In between modules characters may participate in other Activities, depending on their skills, organizations, and beliefs. Activities will be used in Living Kingdoms of Kalamar to allow characters to choose how they spend the time between adventures. After any module, a character is free to select which if any Activity he would like to participate in before the next module. Only one Activity may be selected each module, whether that module is a mini-mod, single adventure, multi-round module, adapted module, or interactive. The player records which Activity is selected on the log sheet, as well as any necessary skill checks. Different organizations offer different Activity choices to their members.

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