RPG

No Rest for the Dead

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Publisher's blurb: Unlock The Mystery of the Locked Tomb! Hired by the dwarves of Clan Stoneshaft to follow the plans of an assassinated cousin, the party must visit Waterdeep, the City of Splendors, and follow the few clues that a mysterious enemy has failed to destroy. They will find themselves going into the sewers of the city and encounter a gnomish workshop run amok, a hive of spider beasts hiding a worse threat, an aberration with a bizarre way of making a living, the death priest of a resurrected god, and a ghostly couple that begs the party to save their souls. By the end, the party may alter the politics of Waterdeep and reveal their true opponent. “No Rest for the Dead” is intended to be the second in a trilogy of adventures that is connected to the history of Thornhold/Stoneshaft Hold on the Sword Coast. This adventure is designed for five 4th level adventurers and picks up right where Securing the Stoneshaft 1: Seeking the Bored left off.

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