boardgame

Necromunda: Underhive – Badzone Delta-7

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Necromunda: Underhive Necromunda: Underhive

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Game Details

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2-4
60
BoardgameexpansionScience FictionFightingMiniaturesExpansion For Base-game

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Game Info

Description

This collection of double-sided board tiles expands and changes your games of Necromunda: Underhive by adding new, atmospheric places to fight - and new rules, which can be found in the Gang War 2 Gaming Supplement (including adaptations for Sector Mechanicus battles). Nine tiles are included, exactly the same size as the tiles found in the Necromunda: Underhive boxed game, and the hazards upon them include: Cult Ritual Chamber: a hidden shrine to the Ruinous Powers that can drive a man insane Collapsed Sections: these feature large pitfalls, and the shifting floors are easily affected by blasts Archaeotech Device: a functional, mysterious device from centuries ago - press the button and see what happens Furnace Floor: this gives off such violent heat that it can affect ranged attack Ventilation Tunnel: a huge fan whose turbulent currents can drag gangers to their doom Malfunctioning Generatorium: abandoned electrical machinery that can deliver a devastating shock Sludge Farm: massive vats of "biological run-off" which unwary gangers can fall into Flooded Passage: injured gangers can find it hard to keep their head above the water Sewage Channel: a dangerously fast-flowing stream of mycoprotein Promethium Cache: fuel spills, barrels and tanks that can be detonated by a wayward shot Unlit Corridors: their darkness obscures gangers, making ranged attacks more difficult Secure Vault: extremely tough and hard to get into Fungus Sprawl: not only does this fungus provide illumination, it boasts incredibly poisonous spores Waste Compactor: it's possible to climb out of this compactor - assuming nobody switches it on... Xenos Nesting Chamber: filled with egg sacs that can burst open with xenos hatchlings at any time —description from the publisher

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