Mysteries of the Crimson Chamber
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from the Adventure Synopsis This is an introduction adventure intended for players and characters new to Tékumel and the role-playing games set in this fantastic world, Empire of the Petal Throne and the later Swords & Glory and Gardásiyal. It is meant for three to half a dozen new heroes using whatever game mechanics suits you most, though the Empire of the Petal Throne role-playing game and the Sourcebooks #1 and #2 has been used as a reference for this adventure. Game characteristics have been provided only for the EPT original game but adaptation to more recent systems (Gardásiyal, GURPS, etc.) should be fairly easy. Awakening in a crimson vault of the ancient, pre-cataclysmic Terran civilisation, the characters shall be manipulated by a godling into opposing a Hlüss colony excavating atomic weapons from the Ancient Times. The Hlüss a preparing for a full scare offensive upon the human civilisations of Tékumel. As involuntary "hosts" of the memories of soldiers from eastern Tsolyánu sent to uncover a secret Underworld cache, the characters will be introduced to the glamorous Legion of a Yán Kórani refugee, face the plans of depraved amazons, an assassin and a mad Mihálli, then invade an archaic vault of the Times of Darkness and (hopefully) prevent the Hlüss from wrecking havoc upon the Five Empires of Tékumel with a nuclear device, discover some of the Inner Mysteries of Ksárul and survive throughout this perilous adventure.