RPG

Murt's Miscalculation

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From publisher blurb: Twenty-five years ago, Murt, a humble storekeeper, was abducted one evening by Extraterrestrials. The Aliens did experiments on Murt and enhanced his intelligence by implanting nano-microchips in his brain. After his abduction, Murt developed a fascination for astronomy, interdimensional travel, theoretical physics, and mathematics. Murt’s fascination in these subjects caused his fellow villagers to question his sanity. “There will be a day to come…”, Murt told himself, “When my knowledge will save the entire village.” This day finally came when the Village of Greenleaf was teleported to an interdimensional prison. The villagers were held captive, waiting for the Woman in Black to return to devour their souls. Murt understood the physics behind the Woman in Black’s interdimensional prison and knew that it was necessary to open a portal to the Woman in Black’s lair before she could regain her full strength. It was a race against the clock for Murt as he built the portal. After 5 days of endless work, Murt completed the portal, which allowed a band of adventures to enter the Woman in Black’s lair and defeat her, freeing the Village Greenleaf. The long hours of work took a tool on Murt. As a result, Murt made a miscalculation in the return coordinates. Instead of teleporting Greenleaf to the present, the village was teleported 15,000 years to the past... A new and exciting world of adventure awaits YOUR PLAYERS in Murt’s Miscalculation. Murt’s Miscalculation is a Level 3 adventure designed for a party of 6 to 10 characters. This adventure is part of the Greenleaf Adventures series and follows the events of The Cat and the Resurrection.

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