MoonQuest
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MoonQuest is a single-player procedurally-generated adventure game set on a strange nocturnal world orbitted by many moons. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky. The main aim of the game is to search a procedurally-generated world for moonstones. Each starting character influences the kind of game that is created. For instance, the Amphibian breathes underwater, increases the chance of the Water Moon appearing (which brings rain and flooding), and starts with a fairly strong weapon. By selecting the Human character, on the other hand, the world is guaranteed to have: Silver or Gold ore, a Pale Moon (which generates a protection aura around the player) and adundant treasure. The Human is essentially the "easy mode". There are other characters which can be unlocked, such as the Crusader, who starts with full armour but generates a world that has more dangerous ruins and no guarantee of abundant minerals. Features A new world to explore every game, with frozen forests, hollow mountains, dangerous dungeons and populated towns âStrange alien creatures, wandering merchantsâ, and relentless enemiesâ A rich environment with destructible tilesâ, ambient wildlife, and weatherâ effects Strange moons that influence the game in unique ways (e.g., the Giant moon spawnsâ giant versions of animals and enemies) Hundreds of items including weapons, tools, hats, armour, shields, blocks, toolbenches, and so on Many resources to mine or harvest like silver, gold, sugar, salt, fur, and fruit Several playable charactersâ, eachââ with different abilities and items Source: The Game Press Kit.