boardgame

Midst Battle's Din: A Hundred Years of Black Powder Skirmishing from 1745 to 1856

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BoardgameMiniaturesWargameBookAge Of ReasonPost-napoleonic

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Description

Midst Battle's Din is a skirmish game for 10-50 models a side, designed for the period 1745-1856. Recreate the battles for North America, Sharpe's adventures, the fall of the Alamo and the Spanish Americas, the Sikh Wars, the Wild West and more with your own cast of heroes and masses of minions! Though not designed to cover the period explicitly, the game also works for the later 19th century - for instance the ACW, the Prussian Wars and the colonial conflicts of various European empires. The game has an initiative-based activation system with an element of risk, and elegant firign and melee mechanics that resolve the entire attack using just one roll of two six-sided dice. The "Panic" based morale system integrates personal and force level morale to produce believable results with no book-keeping. The rules as written are for models from 15mm to 28mm - halving or doubling ranges will give good games in smaller or larger scales. An average-sized game takes about an hour, and large games can still be finished in an evening. If you are playing a large game, you may want to get a few easily differentiated pairs of d6 to help move things along. Morningstar's Tactical Two Pager games are a series of simple but engaging games filled with fun and flavour. Each one takes up only two sides of easy-to-print A4, eliminating the need for a quick reference sheet and providing our players with a cheap source of entertainment. —description from the publisher

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