Mi Shi Jing Hun
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In this game, players are playing a group of victims trapped in a mansion (or "the Room") by a serial killer. They need to work together, explore the mansion, collect cues and use deduction to find the "safe exit room", and manage to escape through the it in 8-10 rounds before the bomb explodes. The serial killer disguised himself and hides among the victims in order to witness the suffering of the victims in a sadistic sense. His goal is to secretly thwart the escape. The victims win the game by escaping the mansion before the game ends. Or the killer wins by thwarting enough people reach the "safe exit" and have them killed by the bomb. On each turn, a player can move to an adjacent room (given that he has the key to unlock the room) and execute the function of that room, which include: discover a cue card that points to the "safe exit room", deter the bomb from exploding (if successful, add 2 more game rounds), cure poisons (yes, the victims started the game by being poisoned by the serial killer), and inspect other people's cue card. Players can also do generic actions such as giving room keys to other players, and so on. The game plays similarly to the Mafia/Werewolf family, but with the spatial exploration element on a modular board. The game is in Chinese only. Here is the Chinese description: 游æè®²è¿°ä¸ç¾¤å害è 被奸å¾å°å¨ä¸ä¸ªå®ç¾å¯å®¤éèä¸èº«ä¸å§æ¯ï¼ç©å®¶éè¦å¨å¯å®¤éé¢äºç¸åä½ï¼è¿ç¨æéçæ¶é´å»å¯»æ¾çº¿ç´¢åç ´è§£è¿·é¢ï¼æç»çªç ´å¥¸å¾ç黿 æ¾å°åºå£éçã 该款游æçç¹è²æ¯å°ç©å®¶çè¯è¨åå®é è¡å¨ç¸ç»åï¼æ¸¸æç临åºä»£å ¥æéå¸¸å¼ºï¼æ¯ä¸ä¸ªéè¦ç©å®¶ä¹é´é«åº¦åä½åçç¥è¿ç¨çæ°åè¯è¨æ¨çç±»æ¡é¢æ¸¸æã