Mechanisms For Tabletop Roleplaying: Second Set
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From publisher blurb: Mechanisms For Tabletop Roleplaying, Set 2 is a compilation of five short articles for refining your rules; think of it as the second issue of an irregular newsletter on game hacks. The articles in this set are: Breath present a unified resource method for encumbrance and effort pools. Mistrust creates an easy way to create places where Xenophobia and general distrust is a significant issue, primarily for investigation and horror gaming. The Death Gift talks about ways to handle the legacies of dead and dying characters. Overload presents some general guidelines on expanding resource pools. Auras is a simple trick for rewarding players as they reinforce each other's character concepts.