RPG

Maze of Shadows

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Publisher's blurb: DESTINY AWAITS THE COMING OF THE STORMREAVERS A force of darkness and corruption seeps into the jungles of Chult, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will extend beyond the jungle lands to pervade the entirety of the Realms. Seeking to restore the Lost City of Mezro and its immortal protectors, a band of adventurers is bound by destiny to either restore the balance, or be consumed by their own dark fates. Maze of Shadows a D&D Adventurers League adventure for character Levels 11-16, It is the sequel to Heart of the Wild and The Risen Mists, being the third and last in a series of adventures that expands upon one of the storylines first encountered in the Tomb of Annihilation™ hardcover. This three-part adventure provides 8-10+ hours of play with an optional destiny point system that allows you to determine the adventure's outcome from a multitude of possible endings. It can be played on it's own, as part of a series, or as a follow up to the ToA campaign. This adventure is also part of the Lost City of Mezro series of adventures. Included in this series is the Ruins of Mezro setting book, by Will Doyle.

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