MATCH: A Game of Memory and Timing
Game Info
Author's blurb There are nine different skill levels to this game, with level one being the most difficult and nine being the easiest. The object of the game is to repeat a pattern of musical notes and cursor positions that are randomly selected by the computer. Sounds simple, but at the highest level, the notes occur so rapidly that only the sharpest of minds can cope with it. Try it. User summary MATCH: A Game of Memory and Timing was written by Ron Walker. It was published as type-in source code, in Compute! Issue 17, October 1981.
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