Mastermaze
Where To Play
Find gamers to play Mastermaze and make friends!
Matches
Console Games Events
Game Details
Go World Ranking
Game Info
Publisher's blurb Mastermaze, possibly the most challenging game ever printed in Compute!, uses a special Atari technique, page-flipping, to create a maze with up to 32 levels. For VIC, 64, PET/CBM, and other Microsoft BASIC computers, we include the maze-generating subroutine which is at the heart of this spectacular game for the Atari. If you are of very sound mind, you can even struggle down through an invisible, multi-level maze, but the author cautions that you get the consent of a psychologist before attempting it. User summary Mastermaze was written by Kenneth S. Szajda and published as type-in source code in Compute! Issue 33, February 1983. Although several systems had partial source-code listings, only the Atari version was a complete, playable game. In Compute! Issue 40, September 1983, David Butler authored "Mastermaze Update for the Atari" which provided type-in source code for "a machine language routine for the Atari version that greatly speeds up the maze generator."