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Master Technician's Guide

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From publisher blurb: Make the Universe Your Own! The Master Technician's Guide is the third rulebook for Esper Genesis — the sci-fi rules system for the 5th Edition of the world's greatest roleplaying game. This book provides game masters with the tools to create fun, exciting, heroic adventures set in their own sci-fi galactic setting. Create, Expand, and Upgrade! Inside you'll find rules for tailoring game mechanics, new options and customizations for gear and starships, tools for creating galactic locations and heroic encounters, guidelines for adapting alternate sci-fi genres, and much more! A Comprehensive Sci-fi System for 5E Combined with the Core Manual and the Threats Database, the Master Technician's Guide provides you with everything you need to craft an immersive, versatile, expandable sci-fi story and setting compatible with any official 5E product. This product contains: Guidance for running a 5E game in a sci-fi setting Options for customizing weapons and armor Enhanced gear and scalable items Rules for cybernetics, robotics, and virtual realities Expanded rules for starship combat and construction Advanced character options Rules for creating sci-fi threats, encounters, and adventures Random tables for creating worlds, star systems, and interstellar societies Tips for creating campaigns in alternate sci-fi genres Codex of NPC starships

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