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Mass: the Effecting

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A Mass Effect conversion for the nWoD system From the introduction: This is a conversion document for using the new World of Darkness system (nWoD) to play a chronicle set in the Mass Effect setting from the video-games of the same name. Herein, you'll find four sections – The Way The Galaxy Works, charting the rules changes made to the core nWoD system for this conversion; You Were Born For This, covering character generation rules; Hard-Won Experience, containing the rules for Talents; and the Elkoss Combine Catalogue of weaponry, armour, and other tools of the trade. The aim of this conversion is not to provide a comprehensive ruleset that covers just about any possible character you could think of in the Mass Effect setting. Instead, we've aimed to provide a framework for capable, even heroic characters who are ready for action. Equally, there aren't in-depth rules for all the unique species of Mass Effect as player characters, only guidelines for the most common and humanoid of them. If you're really desperate to run a chronicle that's a slice-of-life 30-somethings soap opera set on the Citadel, or to play a team of hardened Elcor spec ops given the dirty jobs that no-one else wants to do, you're free to use this conversion towards those ends but you'll need to do some of the rules-writing legwork yourself.

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