Madness Powers
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From publisher blurb: We base our perception of reality on concepts and fundamentals we accept as true. Thus, we accept without question day follows night, gravity keeps us on the ground, and two objects cannot occupy the same space at the same time. Upon encountering an inexplicable event, our brain must find a way to comprehend the experience, often by reacting with skepticism and disbelief as the first line of defense. What happens, however, when the mind confronts contradictory truths? Once the mind accepts two mutually exclusive or impossible possibilities at the same time, reality as we understand it loses its predictable, dependable nature. After we can no longer explain the experiences of our senses, we slip into madness. This sourcebook contains: Expanded Madness Descriptors and Madness Features Offensive Powers: Contagious Madness,Hysterical Blindness, Mind Shatter and eight more powers Defensive Powers: Death Undone, Mind Over Body, Warded Psyche and three more powers Movement Powers: Dream Travel Utility Powers:Detect Madness, Glimpse the Future and two more powers Madness Complications: Disability, Obligations, Quirk, Secrets and all-new three more complications.