M.A.X.: Mechanized Assault & Exploration
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M.A.X.: Mechanized Assault & Exploration is a turn-based strategy game released for DOS in 1996. The objective of the game is to colonize various alien planets by building eco-spheres for your colonists to live in and defending them against enemies. In 2008 the game was released on Good Old Games in a bundle with the game's sequel. The Concord, an alliance of aliens called the Star Lords, have drafted humankind to fight their wars of planetary control for them. When a dispute over a planet between two or more Star Lords arises, the conflict is settled by mechanized forces and the victor's colonists can live on that world. The player assumes the role of a M.A.X. Commander, a human brain in a robotic shell designed to command robotic fighting units to take control of a planet and its resources. There are eight human clans that the player can choose to command, each with a specific in-game advantage. The game offers a large campaign, 24 single missions, and 4 planets with 6 locations each for custom battles: Single-player Game: - Training missions. - Single missions. - Custom game with up to 3 AI antagonists. - Custom scenario. - Campaign game. Multi-player Game: - Host network game. - Join network game. - Modem game. - Serial game. - Hot seat. - Hot seat scenarios. Source: Wikipedia, "Mechanized Assault & Exploration," available under the CC-BY-SA License.