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Lufia II: Rise of the Sinistrals

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"Lufia II: Rise of the Sinistrals (エストポリス伝記II Estpolis DenkiⅡ in Japan) and Lufia in Australia is an RPG game with puzzle elements developed by Neverland and published in Japan in 1995 by Taito, and in North America and Europe in 1996 by Natsume and Nintendo respectively, for the Super Nintendo video game console. Lufia II is a prequel to the first Lufia game, Lufia and the Fortress of Doom. It follows the story of the first main character's ancestor, Maxim, and explains the origins of the war between mankind and a group of superhumans called Sinistrals. Lufia II made a number of changes from the first game. Dungeons no longer have random encounters and there are hundreds of puzzles throughout the game, ranging from simple to extremely challenging. It also introduced new skills, such as a variety of weapons that could be used to stun monsters or solve puzzles, and IP attacks." Source: Wikipedia, "Lufia_II:_Rise_of_the_Sinistrals," available under the CC-BY-SA License.

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