Lost & Found System Reference Document
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Publisher's blurb: The Lost & Found system produces solo games telling the story of an Object over a long stretch of time, typically from its creation to destruction. The story is told from the perspective of the Object itself, not those who use it. Player choices over the flow of the game will introduce characters and events, providing prompts that aim to inspire and constrain the story in interesting ways. However, the characters introduced through play are always transient within the long view of the Object.