RPG

Lore of Aetherra: The Lost Druid

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From the introduction: The once magnificent city of Fano rests on the edge of oblivion. The three Orders charged with governing this fair city are on the brink of open warfare as the Order of Spira has turned its military strength against its own citizens, looting and pillaging with impunity. Moreover, the city and lake live under a plague of merqua, a violet algae-like substance that has transformed urban wildlife into violent predators and is responsible for an economic downturn felt most by the destitute. Calls for revolution echo through the streets. Fawn Lee, a member of the Order of Indos, possesses a diary that once belonged to her father, Irem Lee. Fawn fears that the Order had her father murdered and spent day and night pouring through her father’s work, looking for some clue to what happened to him. While searching, she learned that her father had discovered the location of a mythic druid named Gilgazo, who hasn't been seen in a millennium. Irem believed that Gilgazo could restore Fano to its former glory, a glory not seen in a thousand years. She fears that this knowledge led to her father's demise and scours the docks of Fano with her acolyte Meyfyre, looking for someone to take up her cause, retrieve the lost druid, and shed light on her father's fate. Traveling aboard the Lake Sprite, a humble transport ship, a group of adventurers headed to Fano to earn a bit of coin, could be the answer to Fawn's plea. What mysteries and challenges will they face in their expedition? Can they find the lost druid and bring him back before Fano falls into ruin?

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