RPG

Lockdown

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From publisher blurb: This is a standard RPGA Network tournament for a team of four to six 2nd-level agents (though the serial’s challenges and XP rewards are tiered so that the serial can be played by up to six agents of levels 7, 12, or 17 as well). The Agency “administrator” known as Asylum — the “Ninth Man” and head of Agency internal security — is in fact a traitor within the organization. As a member of the Invisible Hand criminal organization, Asylum obtained his position through blackmail and coercion, and has since used his position to conceal the Hand’s activities as they acquire advanced technology. Now, the Invisible Hand is ready to make a major worldwide move against the Agency, but requires one final piece of technology — an Agency decoder unit. To acquire this device, the villains target the Agency’s San Francisco base of operations, a communications hub for its U.S., Pacific, and East Asian offices. They must take care to ensure that the Agency doesn’t discover that its device has been stolen, or the codes will be changed. The Hand’s solution is to destroy the base during the theft — along with everyone in it.

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