Lightning League
Game Info
From publisher blurb: 1947. After the War, the good fight continues. Hunt Nazis fugitives, fight renegade scientists, fantastic creatures, and evil despots in a pulp setting! Mad scientists! Robots! Talking apes! Zombie legions! The World is at their mercy, except for The Lightning League - and you! This book is a standalone gamebook, using Stellagama Publishing's Quantum Engine. Compatible with most 2d6 systems. It adds options for running pulp style adventures, and dogfight rules. The setting includes NPCs, animals, robots, and factions for a remote and exotic island chain in the South Pacific -the Borroughs Islands.
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