Leverage
Game Info
A One Act Living Death Campaign Adventure For Heroes of Mid and High Levels Part VII of The Voodoo Saga; and The Conclusion of The Pirates Trilogy A Jade Lotus Series Adventure From the introduction: le·ver·age (n): the use of power to enhance one’s speculative capacity It is the fall of 1898 and the century is drawing closer to its end. Finally, the White Rose may have caught a break. Resources in Mobile, Alabama have identified a known ally of the Great Enemy. As part of a crack team of Travelers, you have been called in to investigate, and if possible, capture and interrogate the suspect. It is hoped that your success will lead the Society in the right direction and if possible, closer to ending the undead menace that has been corrupting the Southeastern United States for almost a decade. A one round 3.5 Edition Living Death Adventure for Characters of Mid and High levels possessing no Unfavorable White Rose Notice Certificates. Prior Experience with The Voodoo Saga is preferred, but not required. The Living Death Campaign uses Masque of the Red Death Retires 12-15-06 User summary: The scenario is published in two PDF files: 47-page scenario 4-page Player Handouts (print-and-play)
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