Legacy
Game Info
User description: aka "The Space Game" Legacy was a long running RPG with LARP characteristics which started at the University of Rhode Island (URI) in 1996. In this homebrew game, players took the role of a position onboard a space ship, such as captain, science officer, tactical officer, etc... The game was implemented as a campaign (weekly), and as one-shot games for multiple sessions annually at the URI gaming convention. The game involved intra- and extra-group intrigue. Players dealt with "the Computer", and "clones", leading some to believe Paranoia was a larger influence than it was, but the subects were treated quite differently. Fear of overreliance on the computer was a major theme. A powerful but distrusted computer allowed NPC-like injects, while limiting the player's use of the computer to solve all of their problems. Influences: Setting: Starflight (PC) & Star Control 2 (PC), Paranoia (RPG), Crimson Tide (movie). Mechanics: World of Darkness (stat+skill) and Feng Shui (fast roll)
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