boardgame

Le Mura di Alesia

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Description

52 BC. The Gallic tribes led by Vercingetorix were defeated by the army of Gaius Julius Caesar near Dijon and retreat to the city of Alesia, convinced to find in this fortress a safe position and the time necessary to regroup the troops and recover morale. Julius Caesar, sensing the intentions of the enemy, also takes advantage of the particular isolated position of the city, planning one of the most ingenious sieges in history. He built two rings of fortifications, one external and one internal, to defend himself at the same time from attacks from the city and from the tribes who came to the aid of the besieged. The walls were fortified with towers, ditches and traps and sanctioned the victory of the Romans over the Gauls. In The Walls of Alesia each of the two players takes the role of a Roman Legatus, commissioned by Caesar to supervise the construction of one of the two walls. Each one will have to take care of creating the most effective fortifications, hiring the necessary workers and deciding for each stretch whether to obtain immediate advantages from the palisades or to erect towers that will guarantee future advantages. There will be a high competition in this constructors' challenge, but during the match there will also be two coordinated assaults by the Gauls, in which the Legates will have to cooperate to limit the damage. At the end of the second assault, it will be verified who has obtained the most prestige in the eyes of Julius Caesar. —description from the publisher

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