RPG

Laket Keep

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From publisher blurb: Laket is the westernmost keep in the Kingdom of Melderyn. It is primarily a frontier fort and center of administration for the borderland region known as Dyriamarch. The march is a vast area of wilderness that includes the southern Anadel Highlands and most of the woodland plain of Horadir, the range of the Hodiri tribesmen. The warden of the march, Sir Barryn Alaga, has only the most tenuous control over the region. Laket is the last major settlement on the Genin Trail as it leaves Melderyn. The town bustles with traders and travelers throughout the year but sees a significant increase in activity in the spring and autumn when the large caravans to and from Tashal stop for provisions, repairs, or just a chance to rest and carouse before resuming their journey. Outside the small settled area around Laket, the wilderness presents varied and significant hazards. Other than miners’ paths, there are few trails north of the Horka and south of the Nuem River. The Bujoc, Hodiri, and Solori tribes, along with the Chindra and Moym gargun, make travel in the wilds particularly hazardous. Brave or foolhardy individuals planning to venture off the Genin Trail can usually find local guides and guards for hire in Laket. The Laket article describes the settlement's history, government, religion, economics, and military forces. It includes color GM and player maps of the settlement and brief descriptions of many local craftsmen and other locations. The article also features color floor plans of Caer Laket, headquarters of the Dyriamarch Guard, as well as the home and shop of Jaket of Ekair, a merchant and moneylender with plenty of secrets.

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