King's Quest: Mask of Eternity
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[Wikipedia: http://en.wikipedia.org/wiki/King%27s_Quest:_Mask_of_Eternity] King's Quest: Mask of Eternity, written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and currently the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system of the previous games. The game was referred to as KQ8 in the directory containing the "Sneak Peek" videos in the King's Quest Collection II and Roberta William's Anthology.