RPG

Keeping the Lights On

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About this Game "Keeping the Lights on is a GM-less game about a synagogue, and its surrounding community fighting to keep it running, trying not to burn out in the process. It is a collaborative story game about a tight-knit community, and how its members act when times are hard. It’s about burnout, and how to deal with it when it happens. But this is also a game about light, unity, charity, and hope. You play as four members of a soon-to-be closed synagogue, during Hanukkah in the year 2019 (5780 in the Jewish calendar). You, along with the other members, are fighting to keep it running, but all the discussion, arguing, and organizing takes a toll on your health. You must keep your spirits up, while dealing with life on the side. This game endeavors to give you a well-rounded experience where you can explore difficult feelings in a safe environment. At the same time, this game can offer a way out of the hardship that it deals you, or at least make the idea of facing that hardship by yourself less scary" You'll get a 13-page rpg for 4 players that tackles difficult subject matters with maturity and respect. The game uses a dreidel and matches as its main tools, and you will use them to play a story of saving your synagogue and yourselves. The San Jenaro Co-op Keeping the Lights On was published as part of the Short Games Digest 4 with the help of my editor, Marx Sheperd, my artist [person=121704, my layout artist Francita Soto, and my sensitivity reader Adira Slattery. Thank you for making this game possible! Source: The Game Website.

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