Kawai Tsugunosuke, the last gamble
Game Info
This game covers the hardest battle of Hokuetsu in bakumatsu era. 1 map 60 counters 4 pages rulebook (included inside the magazine) The game uses point to point map and chit activation mechanics. This is the fourth game of 60 series, which can be played with only 60 counters and in 60 minutes. The victory is determined by victory points, which is given to the important locations. If Aizu alliance won 1VP, they win. If Meiji government army won 5VP, they win. All other results is draw.
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